Inundation or Wet and Dry (WAD) Processes
[Oey,
2005, 2006; Oey, Ezer, Hu & Muller-Kager, 2007]
The land-sea boundaries in
coastal and/or regional modeling are in general variable. Grid cells near a land-sea boundary are
sometimes wet (i.e. inundated) and sometimes dry (muddy!). The Princeton Ocean Model used in PROFS is
the first general-purpose ocean model (accounting for large or semi-basin
scales, mesoscale eddies, and also fine-scale near-shore processes) that is
equipped with WAD physics.
Modeling the land-sea
interface is tricky. There exist
analytical solutions in idealized settings - homogeneous bottom
properties, no vegetation etc. Carrier
and Greenspan [1956] gave elegant special solutions of water running up (and
down) a beach. The difficulty arises not
only because ocean models in general do not accommodate zero water depth (D = 0),
but also because in general the real beach has complicated bottom shapes and
properties which can themselves interact with the flow.
For coastal processes
where bottom friction often dominates, WAD may be modeled by relatively simple
equations that offer physical insights; the following equation may be obtained (assuming
incompressible and homogeneous fluid, hydrostatic etc);:

This equation is similar
to the Burger’s equation except that the diffusion term is nonlinear; it
governs how the water depth D varies
with time t and position x subject to some initial and boundary
conditions, and D = 0 indicates dry points included as part
of the solution. The H(x)
measures the shape of the ocean’s bottom, and is conveniently defined as the distance
from some fixed datum above the
highest water level to the bottom, r
is the bottom friction coefficient (unit is m/s)
and g is the acceleration due to
gravity. Imagine an initially dry
channel closed at left, x = 0, and water rushes in from the right so
that D increases with time at x = L. If the bottom is flat, the channel’s water
level rises much like the temperature rises in a metal rod heated at one end,
the conductivity of the rod being a quadratic function of the temperature; this
analogy allows estimate of the temporal and flood-intrusion scales [Oey, 2005]. For a general bottom shape (Hx and Hxx ¹ 0), two other effects arise.
First, there is a down-gravity advective effect represented by the
second term on the left-hand-side of the above equation that, for positive
(negative) Hx, opposes (accelerates)
the leftward diffusive inundation. For
sufficiently steep negative slope, this advective effect can give rise to
shock-formation. The second effect (of
comes from the last term on the right-hand-side of the above equation. This represents a source (sink) if the bottom
is a bowl or concave (hump or convex) shape, i.e. if Hxx < (>) 0. In the source (sink) case, water represented
by “D” tends to be accumulated
(repelled) by the bowl (hump).
The figure below
illustrates the solution for a linear slope in a channel with a rather large
value of r = 0.01 m/s during a 12-hour
tide. To mimic tides, sea-level at the
right end of the channel is raised during the first six hours (left column); it
is then lowered during the next six hours.
Color indicates the velocity and shaded region is water (i.e.
inundated). Because of friction,
sea-level tilts for water to flood.
During ebb there is a time lag so that water near the right-end ebbs
before the previously-inundated water near the left-end also ebbs (panels G
& H), creating a sea-level hump.

Analytical or
semi-analytical solutions (Carrier & Greenspan’s and the above
friction-dominated one) are useful for verifying WAD algorithm in ocean models.
POM is coded to work for r = 0 (or very small) also. The following illustration (r = 0) shows a case with slightly more
complicated topography. Please also consult
the above references for more examples such as Tsunami and other interesting
cases.
